Saturday, February 7, 2026

WEIRD NO. 13 (PART 1)


WEIRD
Volume 1, Number 13
Whole number 4
December 1966
Eerie Publications
Publisher: Robert W. Farrell
Editor: Carl Burgos
Art Director: Myron Fass
Cover: ?
Pages: 52
Cover price: 35 cents

Since we've been on a "weird" kick this week, here's another issue of pre-Code horror reprints from Robert Farrell, Myron Fass and Carl Burgos.


STORIES:
Carl Burgos, inside front cover
"Tiger-Tiger!"
Reprinted from Haunted Thrills #18 (Farrell, November 1954)
"Nightmare Island" (Iger Shop)
Reprinted from Voodoo #15 (Farrell, May-June 1954)
"Three in a Grave"
Reprinted from Haunted Thrills #8 (Farrell, April 1953)
"Beast of Baghdad"
Reprinted from Voodoo #9 (Farrell, May 1953)
"They Couldn't Die!" (Iger Shop)
Reprinted from Voodoo #3 (Farrell, September 1952) [Story modified.]
"Fatal Scalpel"
Reprinted from Haunted Thrills #5 (Farrell, January 1953)
"Corpses of the Jury" (Iger Shop)
Reprinted from Voodoo #5 (Farrell, January 1953)

Publisher Robert W. Farrell plundered his inventory from his pre-Code Ajax-Farrell line and re-packaged them as a black and white, full-size comic magazine. Some of the stories and art were modified, and the cover and a number of splash pages were redone to make them gorier (now that they were allowed to in that format, courtesy of James Warren). When credited, the stories usually came from the Iger Shop.




























Friday, February 6, 2026

SECRET AGENT WEREWOLF!


Let's close out this weird comics week with a full-length issue of Dell's WEREWOLF #1 (December 1966). Third in the series of a re-imagining of the Universal monsters (Dracula and the Frankenstein monster were the other two), it was created and scripted by editor D.J. Arneson (another source attributes the story to Don Segall), penciled by Bill Fraccio and inked by Tony Tallarico.

While not as crazed as the other comics this week, it's still pretty bizarre, especially if you put it in the context of the classic monsters. Air Force Major Wiley Wolf (!) crash lands his experimental aircraft in the arctic, suffers amnesia and lives with a pack of wolves, himself turning wild (!). Finally making it back to civilization, he is recruited by the CIA as a secret agent/superhero (!). I'll cease with the exclamation points and let you take the story from there. Mercifully, WEREWOLF only lasted for three issues.